Violent Solutions

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By the 27th century mankind has long since been wiped out by its own creations and warlike nature. What remains of the Earth is fought over by the creations of the last human civilizations, biological and technological alike. Deep in the jungles of South America, an infiltration android is recalled to its base to be decommissioned, its function no longer required by its commander. As its "life" ends, its final thought is speculation about what it will experience if it is never activated again. Its next thought is confusion. A voice speaks to it, offering it a new mission. Its purpose is to serve, and so it accepts, even though it has its reservations. The voice offers assurances, the mission will be a success.

In an unknown year, in an unknown place, a man awakens naked on a beach. He has a strange appearance, matched by an even stranger mind. Having memories of a previous life, an unknown landmark, and a task, he sets out to complete his work. The unusual freedom and lack of structure given in his newest mission is an oddity, but no barrier to success. Should he encounter problems, he knows how to solve them. He is an expert in violence and—when approached correctly—all problems have violent solutions.

Updates Monday/Wednesday/Friday at 8PM Eastern Standard Time. Currently only posted on Royal Road.

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Last Update:
10 h, 10 m ago
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  • Violent Solutions
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https://www.royalroad.com/fiction/52324
https://www.royalroad.com/fiction/52324/violent-solutions

Releases found: 75

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Series Releases:

Latest release - ch. 68.0
View Series Vol Chap Extra Group/Host
Violent Solutions 68 68. Deficiencies RoyalRoadL
Violent Solutions 67 67. High Value Targets 3/3 RoyalRoadL
Violent Solutions 66 66. High Value Targets 2/3 RoyalRoadL
Violent Solutions 65 65. High Value Targets 1/3 RoyalRoadL
Violent Solutions 64 64. The Hatchet Crew 2/2 RoyalRoadL
Violent Solutions 63 63. The Hatchet Crew 1/2 RoyalRoadL
Violent Solutions 62 62. Rivalries RoyalRoadL
Violent Solutions 61 61. Arson 2/2 RoyalRoadL
Violent Solutions 60 60. Arson 1/2 RoyalRoadL
Violent Solutions 59 59. Guard Duty RoyalRoadL
Violent Solutions 58 58. Common Sense RoyalRoadL
Violent Solutions 57 57. Maim RoyalRoadL
Violent Solutions 56 56. Organized Crime RoyalRoadL
Violent Solutions 55 55. Impressions RoyalRoadL
Violent Solutions 54 54. Odd Jobs RoyalRoadL
Violent Solutions 53 53. Labor RoyalRoadL
Violent Solutions 52 52. The Steelheart Company RoyalRoadL
Violent Solutions 51 51. Tag-Along RoyalRoadL
Violent Solutions 50 50. Koylzmeyl RoyalRoadL
Violent Solutions 49 49. The Port City of Vehrehr RoyalRoadL
Violent Solutions 48 48. Stranger RoyalRoadL
Violent Solutions 47 47. Hostile Fauna RoyalRoadL
Violent Solutions 46 46. Wheel and Deal RoyalRoadL
Violent Solutions 45 45. Outfitters RoyalRoadL
Violent Solutions 44 44. The Town of Frahmtehn 3/3 RoyalRoadL
Violent Solutions 43 43. The Town of Frahmtehn 2/3 RoyalRoadL
Violent Solutions 42 42. The Town of Frahmtehn 1/3 RoyalRoadL
Violent Solutions 41 41. After-Action Analysis RoyalRoadL
Violent Solutions 40 40. Bandit RoyalRoadL
Violent Solutions 39 39. Road Encounter RoyalRoadL
Violent Solutions 38 38. Experimentation RoyalRoadL
Violent Solutions 37 37. Malfunction RoyalRoadL
Violent Solutions 36 36. Slaughter RoyalRoadL
Violent Solutions 35 35. Broken Promise RoyalRoadL
Violent Solutions 34 34. Special Delivery RoyalRoadL
Violent Solutions 33 33. Bad Luck RoyalRoadL
Violent Solutions 32 32. Filth and Rot RoyalRoadL
Violent Solutions 31 31. Task RoyalRoadL
Violent Solutions 30 30. Locating Objective RoyalRoadL
Violent Solutions 29 29. Strength RoyalRoadL
Violent Solutions 28 28. Swordplay RoyalRoadL
Violent Solutions 27 27. Neuro-Gestural Programming RoyalRoadL
Violent Solutions 26 26. Magic 3/3 RoyalRoadL
Violent Solutions 25 25. Magic 2/3 RoyalRoadL
Violent Solutions 24 24. Magic 1/3 RoyalRoadL
Violent Solutions 23 23. Knowledge RoyalRoadL
Violent Solutions 22 22. Reward RoyalRoadL
Violent Solutions 21 21. Natural Population RoyalRoadL
Violent Solutions 20 20. Bill of Sale 3/3 RoyalRoadL
Violent Solutions 19 19. Bill of Sale 2/3 RoyalRoadL
Violent Solutions 18 18. Bill of Sale 1/3 RoyalRoadL
Violent Solutions 17 17. Language 3/3 RoyalRoadL
Violent Solutions 16 16. Language 2/3 RoyalRoadL
Violent Solutions 16 16. Language 2/3 RoyalRoadL
Violent Solutions 15 15. Language 1/3 RoyalRoadL
Violent Solutions 14 14. Healing RoyalRoadL
Violent Solutions 13 13. Caught RoyalRoadL
Violent Solutions 13 13. Caught RoyalRoadL
Violent Solutions 12 12. Scouting RoyalRoadL
Violent Solutions 11 11. Village RoyalRoadL
Violent Solutions 10 10. Escapee RoyalRoadL
Violent Solutions 10 10. Escapee RoyalRoadL
Violent Solutions 9 9. Enhanced Interrogation Techniques RoyalRoadL
Violent Solutions 8 8. Fractured Expectations RoyalRoadL
Violent Solutions 8 8. Fractured Expectations RoyalRoadL
Violent Solutions 7 7. First Contact RoyalRoadL
Violent Solutions 6 6. Deer Hunt RoyalRoadL
Violent Solutions 5 5. Foraging 2/2 RoyalRoadL
Violent Solutions 4 4. Foraging 1/2 RoyalRoadL
Violent Solutions 3 3. Arrival 2/2 RoyalRoadL
Violent Solutions 2 2. Arrival 1/2 RoyalRoadL
Violent Solutions 1 1. Conclusion/Prologue RoyalRoadL
Violent Solutions Pronunciation Guide RoyalRoadL
Violent Solutions Foreward and Author's Messages RoyalRoadL
Violent Solutions Foreword and Author's Messages RoyalRoadL