The God of the Sea has overstepped, and only the Mediator can stop him. But no one has ever killed a God before.
As a street urchin, Vayra had nothing but dreams—until she was chosen to fight in a war of Gods. She's the Mediator, a mortal avatar whose spirit can host a God, allowing her to practice a forgotten form of cultivation.
Her duty: to defeat the God of the Sea and restore balance to the universe. Her quest: to venture across the high seas and to different worlds, all to save her little brother from a deadly poison. To make matters worse, she's the avatar of the weakest God in the pantheon.
She must train, earn, and fight for every inch of progress she makes. If she can't master her power in time, she will lose her brother forever—if she isn't killed by the servants of an angry God first.
A cultivation flintlock fantasy set during the age of sail, where life-energy is absorbed from magic waters, where black powder dominates warfare, and where pirates rule the oceans.
What to Expect:
- Cultivation in a flintlock fantasy world. It's not in your typical xianxia setting. This world is meant to have a western, seafaring fantasy feel, despite using a cultivation system.
- Weak to strong progression. A reasonably-flawed lead with immense potential for growth—when the growth is earned.
- An adventure. Characters have goals and destinations that often lead them far from home in the search for power.
- A bit of grit. Characters aren't invincible and injuries are inevitable.
- Worldbuilding and slice-of-life. Characters won't always be gaining new abilities and power each chapter.
- 1800-2500 word chapters.
In an era of gunpowder, cannons, and conflict on a scale never before seen, do immortals and magic still have a place? With the world against her, can Vayra turn the tides in her favour? Can she…even survive?
This is a re-edit and rewrite of a previous story.