Dungeon Engineer

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Engineer reborn as a dungeon core in a fantasy world.

Ike was a hobbyist clockmaker and former aerospace engineer enjoying his retirement on a habitat station orbiting Saturn. Unfortunately, his hard-earned peace was disturbed by a rapid decompression event and his resulting death.

Contrary to his expectations, Ike found himself reincarnated as a handicapped and supposedly-man-eating dungeon core in a fantastic realm of wonder, magic, dragons, and wizards! Faced with a luckless start in this hostile new world, Ike will have to employ his new-found near-perfect recall of his past life experiences along with ingenuity to survive and manifest his ambitions while struggling with morality.

Optional Extra Information (click 'Show' to reveal): This one doesn't work because RR is buggy ---> Hi - Why have I done this? Hello! I've included this section to list a few of the elements which my story currently includes or will include in the future. As a reader, an ambiguous synopsis has never much appealed to me. I've always wanted to know what I'm getting into ahead of time, even at the cost of spoilers. Frankly speaking, this site's content tags are not enough to convey that information. Another thing I wish other stories did more often was publicly outline drawbacks/deterrents to the story. It makes sense that they would not do this as it might turn potential readers away. But here's the thing, I'm writing this story for my own enjoyment, so the amount of readers isn't really that important to me. No, what is important to me is that those who do decide to give it a try, enjoy it. I'm a fan of transparency, this is my attempt to act on those beliefs. I don't want people to read something they won't enjoy, so if any of my listed cons are significant to you, please do NOT read Dungeon Engineer! - What it currently includes (minor spoilers): > Good grammar, or so I hear > Main character has morals > Realistic physics, applied universally (This is a story about engineering, after all.) > Main character has extensive knowledge > Lots and lots of ants and plants > Speculative evolution (How might life evolve to abuse magical rules?) > Main character performs genetic engineering and selective hybridization > Nuanced ecology, strange subterranean ecosystems > Main character completes infrastructure projects (With a special emphasis on fluid mechanics) > Weird civilizations, above and below the surface > Main character engages in magic experimentation and theorization > Supply chain economics > NO ADVENTURERS - What it will include (moderate spoilers): Note that this stuff will likely take ages to complete. > Exploration, above and below the surface, but mostly below > Non-trivial industrialization (Industrialization is very difficult, I will go out of my way to not oversimplify it.) > Military technology > Bio-computing > Magitech that makes sense > Mechanical marvels (The main character has some incredible prior experience.) > Kingdom building (but with a twist) MAJOR SPOILERS: > Self replication > Space exploration and conflict, again with an emphasis on semi-realistic physics > And I really don't want to reveal any more beyond this. - Reasons not to read Dungeon Engineer: > My first time writing creatively > Numerous info-dumps (I like worldbuilding a little too much.) > Gets very off topic at times (The universe has hard rules which must be quantified for believability and immersion.) > Hidden satire (Some fantasy tropes are just plain stupid, they will be violently deconstructed.) > Technical concepts and nomenclature (I refuse to trivialize complex topics and handwave details.) > Extremely slow story pace (Though it is not slice-of-life.) > Inner monologues (The main character likes to think to himself and explain his actions.) > Flawed main character (He is prone to occasionally making mistakes. Perfect recall does not mean someone is immune to forgetting to do or take into account certain things. Even so, mistakes have consequences.) > Overpowered main character (His advancements will be logically justified, which is part of why the story pace is slow.) > Detailed technology, physics, and biology (Consistent rules) -

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Last Update:
371 d, 21 h ago Probably stalled or dropped!
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  • Dungeon Engineer
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https://www.royalroad.com/fiction/25361

Releases found: 51

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Series Releases:

Latest release - ch. 49.0
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Dungeon Engineer 49 Chapter 49: One Unusual Delve RoyalRoadL
Dungeon Engineer 48 Chapter 48: The Worm's Way RoyalRoadL
Dungeon Engineer 47 Chapter 47: Failed Negotiations and Arrival RoyalRoadL
Dungeon Engineer 46 Chapter 46: No Help RoyalRoadL
Dungeon Engineer 45 Chapter 45: Proficient Tunnelers RoyalRoadL
Dungeon Engineer 44 Chapter 44: Mobilization RoyalRoadL
Dungeon Engineer 43 Chapter 43: Aqueduct RoyalRoadL
Dungeon Engineer 42 Chapter 42: Theology RoyalRoadL
Dungeon Engineer 41 Chapter 41: Flow Rate; Area Times Velocity RoyalRoadL
Dungeon Engineer 40 Chapter 40: Force of Gravity RoyalRoadL
Dungeon Engineer 39 Chapter 39: Keep It Simple, Stupid RoyalRoadL
Dungeon Engineer 38 Chapter 38: Level Up? RoyalRoadL
Dungeon Engineer 37 Chapter 37: Safety First RoyalRoadL
Dungeon Engineer 36 Chapter 36: Guidance RoyalRoadL
Dungeon Engineer 35 Chapter 35: Anchor RoyalRoadL
Dungeon Engineer 34 Chapter 34: Back to My Roots RoyalRoadL
Dungeon Engineer 33 Chapter 33: Civil Exchange RoyalRoadL
Dungeon Engineer 32 Chapter 32: Excursion RoyalRoadL
Dungeon Engineer 31 Chapter 31: Rounds RoyalRoadL
Dungeon Engineer 30 Chapter 30: ♫ I've Experiments to Run, There is Research to be Done ♫ RoyalRoadL
Dungeon Engineer 29 Chapter 29: A N T S 🐜🐜🐜 RoyalRoadL
Dungeon Engineer 28 Chapter 28: The Governors' Dinner RoyalRoadL
Dungeon Engineer 28 Chapter 28: The Governor's Dinner RoyalRoadL
Dungeon Engineer 27 Chapter 27: Meeting the Seed RoyalRoadL
Dungeon Engineer 26 Chapter 26: Tripartite RoyalRoadL
Dungeon Engineer 25 Chapter 25: Biocrystalline Life RoyalRoadL
Dungeon Engineer 24 Chapter 24: A Reluctant Defense RoyalRoadL
Dungeon Engineer 23 Chapter 23: The Seedfolk RoyalRoadL
Dungeon Engineer 22 Chapter 22: Startup RoyalRoadL
Dungeon Engineer 21 Chapter 21: The Rendum Chamber RoyalRoadL
Dungeon Engineer 20 Chapter 20: Respiration Situation RoyalRoadL
Dungeon Engineer 19 Chapter 19: Stress Relief RoyalRoadL
Dungeon Engineer 18 Chapter 18: Logistics RoyalRoadL
Dungeon Engineer 17 Chapter 17: Misplaced Motives and Foolish Risks RoyalRoadL
Dungeon Engineer 16 Chapter 16: The Toady One RoyalRoadL
Dungeon Engineer 15 Chapter 15: Operation "Capture the Cavern" RoyalRoadL
Dungeon Engineer 14 Chapter 14: "The Introduction to Arcane Principles." RoyalRoadL
Dungeon Engineer 14 Chapter 14: "The Introduction to Arcane Principals." RoyalRoadL
Dungeon Engineer 13 Chapter 13: Unboxing RoyalRoadL
Dungeon Engineer 12 Chapter 12: Shop and Awe RoyalRoadL
Dungeon Engineer 11 Chapter 11: At Range RoyalRoadL
Dungeon Engineer 10 Chapter 10: Business RoyalRoadL
Dungeon Engineer 9 Chapter 9: A Flower for Thee RoyalRoadL
Dungeon Engineer 8 Chapter 8: Eavesdropping RoyalRoadL
Dungeon Engineer 7 Chapter 7: Weston Lomarec RoyalRoadL
Dungeon Engineer 6 Chapter 6: Calm Before the Storm RoyalRoadL
Dungeon Engineer 5 Chapter 5: Hidden World RoyalRoadL
Dungeon Engineer 4 Chapter 4: Leafcutter Ants RoyalRoadL
Dungeon Engineer 3 Chapter 3: Minion Modification RoyalRoadL
Dungeon Engineer 2 Chapter 2: Arcanasynthesis RoyalRoadL
Dungeon Engineer 1 Chapter 1: Explosive Beginnings RoyalRoadL