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title
The Temporary Magency
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oel
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3.0
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description
<p>Cam Wells is a high school science teacher in his late twenties whose table-top gaming group plays weekly at their local store. He is thoughtful, risk averse, honest, and quiet. His game character, the powerful wizard Eldren Pendergast, is anything but.</p> <p>When Cam accidentally stumbles upon a vague contract asking him to become a temporary mage assigned to a fill a magical employment shortage at a high lord's court, he jokingly signs on the dotted line. He didn't expect the contract to be real and binding. Now he finds himself transported to the dreary and baroque countryside of Bakavia and on the front lines of a war between a dark witch Coven and an overzealous theocratic church that maintains its grip on power through the brutal persecution of unsanctioned magic.</p> <p>And the real problem? Cam doesn't know the first thing about real magic. Follow Cam as he works to become his own game character, Eldren Pendergast, and master the arcane arts while trying to find a way home. Along the way, he meets cartographers who are more than they seem, crime lords who are less than they seem, an erratic and eccentric dwarf with pistols, and a cast of friends and foes racing to both help and prevent him from leveling up his magic.</p> <p>-----------------------------------------------------------</p> <p>Expect: - A portal fantasy/isekai set in a fantasy world with varied climates and cultures- Magical politics and espionage- A unique progression system for learning and upgrading spells- Basic stats and quest prompts- Whimsical and witty humor, characters, and dialogue- A table-top game pace with plenty of side adventures and suspense</p> <p>Don't expect:- Stat-heavy "crunchy" combat- Harems or heavy romance- Overly emo or self-reflective characters</p> <p>---------------------------------------------------------</p> <p>The first 6 chapters will be uploaded on 4/8/24 and 4/9/24</p> <p>Updated Monday - Friday at 12pm EST after.</p>
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https://www.royalroad.com/fiction/84549/the-temporary-magency
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4.0
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2024-04-09 00:06:28
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8
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2024-04-09 11:00:02
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2024-04-10 14:46:00
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9
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<p>"Only free men can negotiate; prisoners cannot enter into contracts."</p> <p>- Nelson Mandela</p> <p>Cam Wells is a high school science teacher in his late twenties who plays in a weekly table-top D&amp;D group. He is thoughtful, risk averse, honest, and quiet. His game character—the powerful wizard Eldren Pendergast—is anything but.</p> <p>When Cam accidentally stumbles upon an unsigned contract to become a temporary mage and fill a magical employment shortage at a high lord's court, he jokingly signs on the dotted line. Now, he finds himself alone on the continent of Aldimia on the front line of a war between a dark witch Coven and an overzealous church that maintains its grip on power through the brutal persecution of unsanctioned magicks.</p> <p>But the real problem? Cam doesn't know the first thing about being a mage. As he adventures to complete spell shrine challenges and level up his spell book, he'll meet cartographers who are more than they seem, crime lords who are less than they seem, and an erratic pistol wielding dwarf-- among other charming friends and ruthless foes. As he grows more powerful, he'll begin to unravel the mystery of the temporary mage contract itself and discover that his newfound circumstances may not be as accidental as they first appear.</p> <p>Follow along as Cam becomes his own rpg game character, Eldren Pendergast, in real life. If he can be become powerful enough, he might just be able to defeat his enemies and find a way home.</p> <p>Updated Monday through Friday at 12pm EST.</p> <p>The first arc of the story is pre-written and complete. Thanks for reading!</p> <p>-----------------------------------------------------------</p> <p>Expect:</p> <p>- A portal fantasy/isekai set in a fantasy world with varied climates and culture</p> <p>- A slow build that introduces characters followed by more rapid progression and power spikes</p> <p>- Magical politics and espionage</p> <p>- A unique progression system for learning and upgrading spells</p> <p>- Basic stats and quest prompts</p> <p>- Whimsical &amp; witty humor, characters, and banter</p> <p>- A table-top game pace with plenty of side adventures and suspense. I DM a real life campaign for my wife and friends, so that's a part of the inspiration for trying to tell this story in a "session by session" way</p> <p>- Combat violence, with minor bloodshed and a little swearing. I have included the warning tags as a precaution for readers, but none of it is over-the-top.</p> <p>Don't expect:</p> <p>- The are no harems or heavy romance and no sexual content</p> <p>- No overly emo or self-reflective characters</p> <p>- The stat and inventory system appears in the story, but not right away. Stats and numbers enter as Eldren learns about the world and acquires some key items</p>
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9.0
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23
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description
<p>Cam Wells is a high school science teacher in his late twenties who plays in a weekly D&amp;D game. He is thoughtful, risk averse, honest, and quiet. His game character—the powerful wizard Eldren Pendergast—is anything but.</p> <p>When Cam accidentally stumbles upon an unsigned contract to become a temporary mage and fill a magical employment shortage at a high lord's court, he jokingly signs on the dotted line. Now, he finds himself alone on the continent of Aldimia on the front line of a war between a dark witch Coven, a secret society of spell archivists, and an overzealous church that maintains its grip on power through the brutal persecution of unsanctioned magic.</p> <p>But the real problem? Cam doesn't know the first thing about being a mage. As he adventures to complete spell shrines and grow his spell book and powers, he'll meet cartographers who are more than they seem, crime lords who are less than they seem, and an erratic pistol wielding dwarf-- among other charming friends and ruthless foes. As he grows more powerful, he'll begin to unravel the mystery of the temporary mage contract itself and discover that his newfound circumstances may not be as accidental as they first appear.</p> <p>Follow along as Cam becomes his own game character, Eldren Pendergast, in real life. If he can be become powerful enough, he just might be able to defeat his enemies and find a way home.</p> <p>Updated Monday through Friday at 12pm EST.</p> <p>The first arc of the story is pre-written and complete. Thanks for reading! Please rate and review if you have the time. All feedback is welcome!</p> <p>-----------------------------------------------------------</p> <p>Expect:</p> <p>- A world that will vary in climate and culture between volumes.</p> <p>- A slow build focusing on developing characters before big power spikes.</p> <p>- Magical politics and espionage</p> <p>- Whimsical &amp; witty humor, characters, and banter</p> <p>- A table-top game pace with plenty of side adventures and suspense. I DM a real life campaign for my wife and friends, so that's a part of the inspiration for trying to tell this story in a "session by session" way</p> <p>Don't expect:</p> <p>- There are no harems or sexual content</p> <p>- No overly emo MC</p> <p>- Heavy stat crunching</p>
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11.0
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description
<p>Cam Wells is a high school science teacher in his late twenties who plays in a weekly D&amp;D game. He is thoughtful, risk averse, honest, and quiet. His game character—the powerful wizard Eldren Pendergast—is anything but.</p> <p>When Cam accidentally stumbles upon an unsigned contract to become a temporary mage and fill a magical employment shortage at a high lord's court, he jokingly signs on the dotted line. Now, he finds himself alone on the continent of Aldimea on the front line of a war between a dark witch Coven, a secret society of spell archivists, and an overzealous church that maintains its grip on power through the brutal persecution of unsanctioned magic.</p> <p>But the real problem? Cam doesn't know the first thing about being a mage. As he adventures to complete spell shrines and grow his spell book and powers, he'll meet cartographers who are more than they seem, crime lords who are less than they seem, and an erratic pistol wielding dwarf-- among other charming friends and ruthless foes. As he grows more powerful, he'll begin to unravel the mystery of the temporary mage contract itself and discover that his newfound circumstances may not be as accidental as they first appear.</p> <p>Follow along as Cam becomes his own game character, Eldren Pendergast, in real life. If he can be become powerful enough, he just might be able to defeat his enemies and find a way home.</p> <p>Updated Monday through Friday at 12pm EST.</p> <p>The first arc of the story is pre-written and complete. Thanks for reading! Please rate and review if you have the time. All feedback is welcome!</p> <p>-----------------------------------------------------------</p> <p>Expect:</p> <p>- A world that will vary in climate and culture between volumes.</p> <p>- A slow build focusing on developing characters before big power spikes.</p> <p>- Magical politics and espionage</p> <p>- Whimsical &amp; witty humor, characters, and banter</p> <p>- A table-top game pace with plenty of side adventures and suspense. I DM a real life campaign for my wife and friends, so that's a part of the inspiration for trying to tell this story in a "session by session" way</p> <p>Don't expect:</p> <p>- There are no harems or sexual content</p> <p>- No overly emo MC</p> <p>- Heavy stat crunching</p>
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description
<p>Cam Wells is a high school science teacher in his late twenties who plays in a weekly D&amp;D game. He is thoughtful, risk averse, honest, and quiet. His game character—the powerful wizard Eldren Pendergast—is anything but.</p> <p>When Cam accidentally stumbles upon an unsigned contract to become a temporary mage and fill a magical employment shortage at a high lord's court, he jokingly signs on the dotted line. Now, he finds himself alone on the continent of Aldimea on the front line of a war between a dark witch Coven, a secret society of spell archivists, and an overzealous church that maintains its grip on power through the brutal persecution of unsanctioned magic.</p> <p>But the real problem? Cam doesn't know the first thing about being a mage. As he adventures to complete spell shrines and grow his spell book and powers, he'll meet cartographers who are more than they seem, crime lords who are less than they seem, and an erratic pistol wielding dwarf-- among other charming friends and ruthless foes. As he grows more powerful, he'll begin to unravel the mystery of the temporary mage contract itself and discover that his newfound circumstances may not be as accidental as they first appear.</p> <p>Follow along as Cam becomes his own game character, Eldren Pendergast, in real life. If he can be become powerful enough, he just might be able to defeat his enemies and find a way home.</p> <p>Updated Monday through Friday at 12pm EST.</p> <p>The first book of the story is pre-written and complete. Thanks for reading! Please rate and review if you have the time. All feedback is welcome!</p> <p>-----------------------------------------------------------</p> <p>Expect:</p> <p>- A four story series that follows the MC and his party's travels and quests, with a main quest/overarching plot.</p> <p>- Book One: The Aetherfind Heist (posting)</p> <p>- Book Two: Psychomancer (writing in progress)</p> <p>- Book Three: Mountains of Madness (outlining)</p> <p>- Book Four: The Zealot's Vault (outlining)</p> <p>- The beginning of Book One is a slow build focusing on developing characters before big power spikes, but the action picks up and the main character deepens (mostly as I improved at writing)</p> <p>- Magical politics and espionage</p> <p>- Whimsical &amp; witty humor, characters, and banter</p> <p>- A table-top game pace with plenty of side adventures and suspense. I DM a real life campaign for my wife and friends, so that's a part of the inspiration for trying to tell this story in a "session by session" way</p> <p>Don't expect:</p> <p>- An unfinished story</p> <p>- There are no harems or sexual content</p> <p>- No overly emo MC</p> <p>- Heavy stat crunching</p>
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18.0
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<p>Cam Wells is a high school science teacher in his late twenties who plays in a weekly D&amp;D game. He is thoughtful, risk averse, honest, and quiet. His game character—the powerful wizard Eldren Pendergast—is anything but.</p> <p>When Cam accidentally stumbles upon an unsigned contract to become a temporary mage and fill a magical employment shortage at a high lord's court, he jokingly signs on the dotted line. Now, he finds himself alone on the continent of Aldimea on the front line of a war between a dark witch Coven, a secret society of spell archivists, and an overzealous church that maintains its grip on power through the brutal persecution of unsanctioned magic.</p> <p>But the real problem? Cam doesn't know the first thing about being a mage. As he adventures to complete spell shrines and grow his spell book and powers, he'll meet cartographers who are more than they seem, crime lords who are less than they seem, and an erratic pistol wielding dwarf-- among other charming friends and ruthless foes. As he grows more powerful, he'll begin to unravel the mystery of the temporary mage contract itself and discover that his newfound circumstances may not be as accidental as they first appear.</p> <p>Follow along as Cam becomes his own game character, Eldren Pendergast, in real life. If he can be become powerful enough, he just might be able to defeat his enemies and find a way home. New chapters on Monday/Wednesday/Friday at 3 PM EST.</p> <p>The first two arcs of the story is pre-written, being edited, and posting. Thanks for reading! Please rate and review if you have the time. All feedback is welcome!</p> <p>-----------------------------------------------------------</p> <p>Expect:</p> <p>- Whimsical &amp; witty humor, characters, and banter</p> <p>- A fantasy setting with varied cultures and climates between volumes as the story progresses.</p> <p>- A table-top game pace: slow build with plenty of side adventures and suspense as the main player character finds their footing. I DM a real life campaign for my wife and friends, so that's a part of the inspiration for trying to tell this story in a "session by session" way</p> <p>- Magical politics and espionage</p> <p>Don't expect:</p> <p>- An unfinished story</p> <p>- There are no harems or sexual content</p> <p>- No overly emo MC</p> <p>- Heavy stat crunching</p>
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