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Entry data history:

Time of change
Change type
Item
Change value
User
2018-06-19 08:18
Added:
region
unknown
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2018-06-19 08:18
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sort_mode
parsed_title_order
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2018-06-19 08:18
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title
The Life: Illusion
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2018-06-19 08:18
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tl_type
oel
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description
<p>The Life: Illusion is my attempt to bring popular crime genre video games into LitRPG, by blending them into a role playing format that adheres to the main themes and feeling of play that said games center around. My main points of inspiration for the crime game aspects are Grand Theft Auto and Payday, but a smattering of other crime games have been influential as well. The RPG elements arise mostly from EVE: Online and various role playing games in the Elder Scrolls series. Again, other RPGs have been influential here, but it would be impossible to list all of them. The games I have listed are simply the primary impetus of inspiration for this project, and as such, it is my hope that recognizable elements will be clear and evident throughout. Crime and Police film and television have also played a large role in the inspiration process, of course.</p> <p>The story itself centers around a new player in an already established game. No big hoorah about the biggest baddest newest game. This character is wearing floaties while swimming with sharks. There is a real life element, but beyond the first chapter (establishing the world and main characters) I do attempt to keep the RL bits short and sweet. I am also avoiding the trope of a runaway or emergent AI. The machinery in my story works as intended. This will be an action adventure romp centering on the main plot of a small group of players attempting to stop an overly powerful guild from taking over the game server. We don't always need to be saving the world, a single city/server will suffice this time. It is also my intention to create a three part series from this story, but each book will be a single self sustained story and I will never engage in the literary crime of a cliffhanger. (PUNS!) Oh yeah, and no harems.</p> <p>I am looking for creative feedback and will always welcome nitpicks, criticisms, and even just questions. Thank you for reading my project, and I sincerely hope you enjoy The Life: Illusion. Oh, I also am hoping to adhere to a schedule of one chapter per week, with the new chapters being posted on Mondays. I mean, don't hate me when I run out, but theres a good few months before that's a worry and I'm writing more literally every night.</p> <p>Credit for the cover image goes to an Igor Stepanov, who I cannot seem to find on art sites. The image was simply pulled from google, to use as a placeholder until I get a cover done. But I really love it, and I wanted to make sure the artist got credit. If anybody knows who he is or finds him, I'd appreciate a heads up, so I can reach out.</p>
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2018-06-19 08:18
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website
https://www.royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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latest_chapter
12.0
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2018-06-19 08:18
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latest_published
2018-06-18 02:49:04
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2018-06-19 08:18
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website
http://www.royalroadl.com/fiction/17715
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2018-06-19 08:18
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website
https://royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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latest_chapter
13.0
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2018-06-19 08:18
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latest_published
2018-06-22 17:40:26
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2018-06-19 08:18
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website
http://www.royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
Modified:
website
https://www.royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
Modified:
description
<p>The Life: Illusion is my attempt to bring popular crime genre video games into LitRPG, by blending them into a role playing format that adheres to the main themes and feeling of play that said games center around. My main points of inspiration for the crime game aspects are Grand Theft Auto and Payday, but a smattering of other crime games have been influential as well. The RPG elements arise mostly from EVE: Online and various role playing games in the Elder Scrolls series. Again, other RPGs have been influential here, but it would be impossible to list all of them. The games I have listed are simply the primary impetus of inspiration for this project, and as such, it is my hope that recognizable elements will be clear and evident throughout. Crime and Police film and television have also played a large role in the inspiration process, of course.</p> <p>The story itself centers around a new player in an already established game. No big hoorah about the biggest baddest newest game. This character is wearing floaties while swimming with sharks. There is a real life element, but beyond the first chapter (establishing the world and main characters) I do attempt to keep the RL bits short and sweet. I am also avoiding the trope of a runaway or emergent AI. The machinery in my story works as intended. This will be an action adventure romp centering on the main plot of a small group of players attempting to stop an overly powerful guild from taking over the game server. We don't always need to be saving the world, a single city/server will suffice this time. It is also my intention to create a three part series from this story, but each book will be a single self sustained story and I will never engage in the literary crime of a cliffhanger. (PUNS!) Oh yeah, and no harems.</p> <p>I am looking for creative feedback and will always welcome nitpicks, criticisms, and even just questions. Thank you for reading my project, and I sincerely hope you enjoy The Life: Illusion. Oh, I also am hoping to adhere to a schedule of one chapter per week, with the new chapters being posted on Mondays. (This has changed to friday afternoons) I mean, don't hate me when I run out, but theres a good few months before that's a worry and I'm writing more literally every night.</p> <p>Credit for the cover image goes to an Igor Stepanov, who I cannot seem to find on art sites. The image was simply pulled from google, to use as a placeholder until I get a cover done. But I really love it, and I wanted to make sure the artist got credit. If anybody knows who he is or finds him, I'd appreciate a heads up, so I can reach out.</p>
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2018-06-19 08:18
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latest_chapter
16.0
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2018-06-19 08:18
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latest_published
2018-07-06 16:21:53
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2018-06-19 08:18
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website
http://royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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website
https://www.royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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latest_chapter
17.0
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2018-06-19 08:18
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latest_published
2018-07-13 16:24:07
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2018-06-19 08:18
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website
http://royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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website
http://www.royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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website
https://www.royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
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latest_chapter
19.0
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2018-06-19 08:18
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latest_published
2018-07-27 16:08:45
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2018-06-19 08:18
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website
https://royalroadl.com/fiction/17715/the-life-illusion
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2018-06-19 08:18
Modified:
description
<p> The Life: Illusion is my attempt to bring popular crime genre video games into LitRPG, by blending them into a role playing format that adheres to the main themes and feeling of play that said games center around. My main points of inspiration for the crime game aspects are Grand Theft Auto and Payday, but a smattering of other crime games have been influential as well. The RPG elements arise mostly from EVE: Online and various role playing games in the Elder Scrolls series. Again, other RPGs have been influential here, but it would be impossible to list all of them. The games I have listed are simply the primary impetus of inspiration for this project, and as such, it is my hope that recognizable elements will be clear and evident throughout. Crime and Police film and television have also played a large role in the inspiration process, of course. </p> <p> The story itself centers around a new player in an already established game. No big hoorah about the biggest baddest newest game. This character is wearing floaties while swimming with sharks. There is a real life element, but beyond the first chapter (establishing the world and main characters) I do attempt to keep the RL bits short and sweet. I am also avoiding the trope of a runaway or emergent AI. The machinery in my story works as intended. This will be an action adventure romp centering on the main plot of a small group of players attempting to stop an overly powerful guild from taking over the game server. We don't always need to be saving the world, a single city/server will suffice this time. It is also my intention to create a three part series from this story, but each book will be a single self sustained story and I will never engage in the literary crime of a cliffhanger. (PUNS!) <em> Oh yeah, and no harems. </em> </p> <p> I am looking for creative feedback and will always welcome nitpicks, criticisms, and even just questions. Thank you for reading my project, and I sincerely hope you enjoy The Life: Illusion. <em> Oh, I also am hoping to adhere to a schedule of one chapter per week, with the new chapters being posted on Mondays. (This has changed to friday afternoons) I mean, don't hate me when I run out, but theres a good few months before that's a worry and I'm writing more literally every night. </em> </p> <p> C <em> redit for the cover image goes to an Igor Stepanov, who I cannot seem to find on art sites. The image was simply pulled from google, to use as a placeholder until I get a cover done. But I really love it, and I wanted to make sure the artist got credit. If anybody knows who he is or finds him, I'd appreciate a heads up, so I can reach out. </em> </p>
rss-feeder
2018-06-19 08:18
Modified:
website
https://www.royalroad.com/fiction/17715/
rss-feeder
2018-06-19 08:18
Modified:
description
<p> The Life: Illusion is my attempt to bring popular crime genre video games into LitRPG, by blending them into a role playing format that adheres to the main themes and feeling of play that said games center around. My main points of inspiration for the crime game aspects are Grand Theft Auto and Payday, but a smattering of other crime games have been influential as well. The RPG elements arise mostly from EVE: Online and various role playing games in the Elder Scrolls series. Again, other RPGs have been influential here, but it would be impossible to list all of them. The games I have listed are simply the primary impetus of inspiration for this project, and as such, it is my hope that recognizable elements will be clear and evident throughout. Crime and Police film and television have also played a large role in the inspiration process, of course. </p> <p> The story itself centers around a new player in an already established game. No big hoorah about the biggest baddest newest game. This character is wearing floaties while swimming with sharks. There is a real life element, but beyond the first chapter (establishing the world and main characters) I do attempt to keep the RL bits short and sweet. I am also avoiding the trope of a runaway or emergent AI. The machinery in my story works as intended. This will be an action adventure romp centering on the main plot of a small group of players attempting to stop an overly powerful guild from taking over the game server. We don't always need to be saving the world, a single city/server will suffice this time. It is also my intention to create a three part series from this story, but each book will be a single self sustained story and I will never engage in the literary crime of a cliffhanger. (PUNS!) <em> Oh yeah, and no harems. </em> </p> <p> I am looking for creative feedback and will always welcome nitpicks, criticisms, and even just questions. Thank you for reading my project, and I sincerely hope you enjoy The Life: Illusion. <em> Oh, I also am hoping to adhere to a schedule of one chapter per week, with the new chapters being posted on Mondays. (This has changed to friday afternoons) I mean, don't hate me when I run out, but theres a good few months before that's a worry and I'm writing more literally every night. </em> </p> <p> Final note: This book is now complete. I will be editing it and publishing sometime later this year. I'll try and keep everyone posted here when I do. Thank you all so much for everything, this has been a great ride. </p>
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2018-06-19 08:18
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latest_chapter
21.0
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2018-06-19 08:18
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latest_published
2019-01-31 03:41:21
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2018-06-19 08:18
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latest_published
2019-02-01 02:54:15
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2018-06-19 08:18
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release_count
64
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