Edit History:

Entry data history:

Time of change
Change type
Item
Change value
User
2015-09-11 16:36
Added:
region
unknown
rss-feeder
2015-09-11 16:36
Added:
sort_mode
parsed_title_order
rss-feeder
2015-09-11 16:36
Added:
title
A Reason
rss-feeder
2015-09-11 16:36
Added:
tl_type
oel
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don’t we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
website
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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latest_chapter
6.0
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latest_published
2016-05-17 23:03:12.766643
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2015-09-11 16:36
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latest_volume
1.0
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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website
https://www.royalroadl.com/fiction/80/a-reason
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2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80
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2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
https://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
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website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
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website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release.</p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
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description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
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2015-09-11 16:36
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description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
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2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
http://www.royalroadl.com/fiction/80
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
description
<p>A really old, really on the fly story. It's pretty bad looking back, but the basis for it lives on... kinda.Welcome to the really old section of the story list, where things from where LMS was still alive.</p>
rss-feeder
2015-09-11 16:36
Modified:
website
https://www.royalroadl.com/fiction/80/a-reason
rss-feeder
2015-09-11 16:36
Modified:
description
<p>Joseph had always loved games. RPGs especially, because he loved the fact that he could act like another person in a game. In fact, he made his own game when he was 7 for the iOS market that when discovered, received 3 million downloads in a single month. </p> <p>And so, at the age of 10, it was amazing, though not surprising, that he became the sole programmer for Royal Road 5 years before its release. </p> <p>Now that the introduction is done, why don't we move on to the story?</p>
rss-feeder
2015-09-11 16:36
Modified:
release_count
16
rss-feeder